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A branding glove is a glove that allows the wearer to brand a witch or demon with a coven sigil, sealing their magic away and only using the magic associated with their coven.

Background[]

Philip Wittebane invented the glove after learning of the Draining Spell. His first known attempt was after faking an attack on a town by “wild witches” and manipulating nine surviving residents into joining his new coven system. After they are branded, however, the nine witches succumb to the brand's effects and are left in a weakened, agonizing state.

Centuries later, the glove has been perfected and witches no longer die from being branded. After Luz Noceda, in the body of Eda Clawthorne, is arrested, Lilith Clawthorne, thinking Eda wants to join a coven, requests a branding glove and unsuccessfully attempts to brand her sister.

Shortly before the Day of Unity, Adrian Graye Vernworth attempts to trick the students of Hexside into joining a coven under the false pretense of giving them fake temporary sigils. After Gus Porter reveals his plan, Adrian attempts to forcibly brand Gus into the Abomination Coven, but the boy escapes with the help of Hunter after he creates a school-wide illusion.

In an attempt to stop the Draining Spell, the Covens Against the Throne plan on branding Eda with a bard sigil and have her take the place of Raine Whispers, she is branded as they reach their destination. Shortly after when Luz is fighting Belos, she pretends to side with him and brands him with a glove she found, using an invisibility glyph to hide it so that he is affected by the spell as well and forces him to stop it before it drains him too. However, her plan backfires because Belos doesn't have the power to stop the spell and instead turns into his monster form and attacks her.

Four years after the Day of Unity, a method is discovered that reverses the process.

Sightings[]

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