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Dad wants me to become a master illusionist, but that's easy. So instead, I'll become an ambassador to the Human Realm and re-establish contact with the giraffes!

Augustus "Gus" Porter is a major supporting character of The Owl House. He is friends with Luz, Willow, and Amity, who attend Hexside School of Magic and Demonics with him.

Following the Day of Unity and the unleashing of the Collector, he is currently stranded in the Human Realm and has been forced to take shelter at the Noceda residence.

Appearance

Body

Gus is a young boy, noticeably shorter than Luz, Amity and Willow, with brown skin and dark brown hair with lighter shades. His upper lip is curved, similar to Luz. Like all the witches and demons on the Boiling Isles, he has pointy ears. His eyes are dark blue.

After going through witch puberty, Gus has become taller than before, almost the same height as Luz and Willow. Additionally, his face features have become sharper and more angular, and his eyes now have visible pupils.

Clothing

When attending Hexside, Gus wears a gray tunic with a dark gray belt, cowl, and boots. As he is part of the illusion track, the color of his sleeves and leggings are a light blue.

When not at Hexside, Gus wears a cyan tunic with gray-white sleeves and a pink belt. He also wears charcoal gray tights and dark purple boots.

Personality

Gus is a young and precocious witch. He is known for being very enthusiastic and excitable; when Luz gives him his nickname, he flips out in sheer joy. Due to being an illusionist, he tends to have a dramatic flair when making statements and presenting things.

He has a huge interest in researching human culture, also happening to be somewhat of an expert on it, and was the president of the Human Appreciation Society at his school, even though his knowledge on humans is often inaccurate. His fascination for humans and their culture has caused him to desire to become an ambassador to the Human Realm. This also extends to re-establish contact with the exiled inhabitants of the Boiled Isles, such as the giraffes.

In contrast to his usual gleeful attitude towards most activities and interactions, Gus has admitted to being rather insecure in regards to his age. He feels neglected due to being younger than most others and as such tries acting assertively so as not to be left behind. This has also led him to become very welcoming towards newcomers since he can easily understand and empathize with people in the same situation as himself.

Another side to this insecurity is that Gus, advancing to more advanced classes, had found himself being so desperate to befriend his colleagues older in age that he would become oblivious how they would use him to boost their grades. This had led Gus to become very self-conscious of his own naivety.

Background

History

Augustus Porter is the son of reporter Perry Porter, who wants his son to be a master illusionist.[3][4] Due to his skills in illusion magic, Augustus is one of the youngest students at Hexside School of Magic and Demonics, taking high school-level classes despite being twelve years old.

However, due to his young age, Gus was often overlooked and ignored, and he was gullible to the various students that took advantage of his intelligence. The only place where he felt he mattered was the club he lead, the Human Appreciation Society.[5] Besides the other members of the H.A.S, the only other student he befriended was Willow Park[6], who helped him calm down from an illusionary memory with a breathing exercise he remembers to this day.

Meeting Luz

Gus' reaction to meeting a human for the first time.

Augustus meets Luz for the first time after Willow reveals that the human is acting as her abomination. Luz, who knew an "Augustus" back in the Human Realm, nicknames the young witch "Gus," a nickname that the young illusionist excitedly accepts. He later feeds Luz a peanut butter and jelly sandwich during lunch, but nearly blows her cover by doing so. While Principal Bump prepares to dissect Luz, Gus distracts him by spilling some pots of abominations, giving Willow and the human time to escape. Luckily, both Willow and Luz escape Bump and Amity, though Gus breaks the news that the human is officially banned from Hexside.[6]

Adventures with Luz and Willow

Gus and Willow enjoying their time at the covention.

On the day of the annual covention, Willow and Gus show up to Eda's stand and show Luz a poster for the event. Though Eda is against her apprentice attending the event, she is forced to go after King and Luz torment her with The Good Witch Azura. In the convention center, Willow and Gus explain the various covens to Luz before excitedly entering the panel of the Emperor's Coven, where they witness a grand presentation announced by Principal Bump and Lilith Clawthorne. Willow and Gus are among the spectators during the duel between Luz and Amity, and later, Eda and Lilith. Afterward, Gus and Willow convince Luz to hold a Moonlight Conjuring when Eda is away from the Owl House, in which they accidentally animate the house and smash on Tibbles' stand at the Night Market. Eda is furious with Luz, but Gus and Willow take the blame and help her clean up.[7]

Gus sneaking Luz into Hexside.

During a meeting at the Hexside Human Appreciation Society, he is giving a lecture to the club members when the new student, Mattholomule, arrives and wins over the other club members. In an attempt to keep his position as head of the club, Gus smuggles Luz into the school by lying that her ban has been lifted. The club and Mattholomule are shocked by the presence of an actual human, but Luz eventually learns the truth, and Mattholomule is put in detention. Gus and Luz save him from the brainwashing monsters in the detention pit, but run into Bump, who kicks Luz out just as he agrees to enroll her at the school. However, Gus takes the blame, causing him to have his title as leader of the H.A.S stripped, instead being given to Mattholomule.

Gus, Willow, and Luz heading to the game.

Soon after, Gus and Willow prepare to go to Hexside's game against Glandus High, but get left behind when they wait for Luz to change into Hexside fan gear. In order to go to the game, Luz steals Owlbert, Eda's palisman, and the three start to fly off. Over the woods, Luz loses control of Owlbert, causing them to crash. Damaged, and with a crack in his head, Owlbert runs off. The three catch up with him when he takes refuge with the Bat Queen, who traps Willow and Gus and makes Luz perform a series of trials to prove she is worthy of earning Owlbert back. After Owlbert forgives Luz and returns to her, she, Gus, and Willow return home.

When Luz starts attending Hexside, he and Willow congratulate Luz on getting into the school and try to break her out of detention before having their powers drained by a basilisk.

Gus and Willow show Luz their reduced size.

After a carnival arrives in town, Gus and Willow spend time with Luz, playing around with the attractions and eating food. King, jealous of their friendship and left alone, receives a magic liquid that, when accidentally dropped during a tussle, shrinks Gus and Willow. The two manage to warn Luz by luring her to the carnival, and upon learning of what King has done, she fights with him over the magic bottle. This causes the liquid to fall onto her and King, shrinking them, and they become trapped in a tiny cage with Willow and Gus. There, they are tormented by Tibbles' tiny animals while being cheered on by the spectators. King, soon coming to realize his mistake, tricks Tibbles into undoing his spell, making him, Luz, Gus, and Willow revert back to normal size.

Upon his return to Hexside, Gus struggles to find someone to interview for his project. When Amity accidentally destroys Willow's memories, Eda teleports her and Luz inside Willow's mindscape to fix them, and while they are inside, Gus comes to the Owl House to interview Eda and King. However, he struggles to do so, and his attempt to interview Hooty ends up backfiring miserably.

Grom and playing grudgby

As Grom approached, Gus was allowed to become the master of ceremonies for the fight. He comforts King after he struggles to commentate and encourages him to try again after Grometheus the Fear Bringer chases Luz out of school.

Gus rooting for his friends during a grudgby game.

As grudgby season starts, Gus and his friends are bullied mercilessly by Boscha, the captain of the school grudgby team. Eventually, after Boscha dumps trash on his friend group, Luz becomes angered and challenges Boscha and her friends to a game of grudgby, which the bully accepts instantly. Willow is extremely hesitant as she Gus explain the sport to Luz, and they train, but show little potential. Feeling too pressured, and with Gus' prized flags being broken, he and Willow quit. However, Willow changes her mind after Amity tells her and Gus that Luz is taking the brunt of Boscha's torment, and the three decide to avoid calling off the match, with Gus cheering the three on from the stand. Willow's team plays well and seemingly wins, but lose when Boscha catches the Rusty Smidge. Despite the loss and Boscha's bitterness, Willow earns the respect of the other Banshees.

Opposing the Emperor's Coven

Willow and Gus informing Eda of Luz's capture.

When Gus and his schoolmates travel to the Emperor's Castle for a field trip, he and Willow sneak away to help Luz take the Healing Hat, which would cure Eda of her curse. They find the room where the artifacts of each coven are kept, and Gus becomes intrigued by the artifact of the Oracle Coven, the Oracle Sphere. However, their presence is detected by Emperor Belos, and shortly after, Lilith captures them. While she takes Luz hostage, she forces Willow and Gus to tell Eda of the situation.

After Eda is captured by Lilith when her curse takes over her, Willow and Gus watch the unfolding events through crystal balls in horror before interrupting the newscast and rallying the crowd into protesting Eda's petrification. He and Willow then watch Luz rescue Lilith, Eda, and King from being petrified, and Belos announces that Eda has been let go per the will of the Titan.

Willow, Luz, Gus, and Amity horrified to learn the former three have been expelled.

A couple of weeks later, Willow, Gus, and Amity welcome Luz back to Hexside. However, the reunion doesn't last long, as Amity's parents force Principal Bump to expel Luz, Gus, and Willow for supposedly distracting Amity. They try to sneak back into school in vein, only making Bump more continually upset. Eventually, Gus' father finds out about his expulsion and drags him home. Later that night, Amity recruits Gus in order to rescue Luz from potentially being killed at the Blight Industries demonstration, and they get Willow before going to the factory. On the grounds of Blight Industries, Edric and Emira disguise the three with cloaks, and they infiltrate the warehouse. While Amity is able to elude capture, Willow and Gus are restrained. After Amity saves Luz and gets her mother to stop the demonstration, she, Luz, Willow, and Gus leave and are allowed back into Hexside.

The Looking Glass Ruins

Gus agreeing to help Glandus students and Mattholomule find the Looking Glass Ruins.

When Willow is attacked by fairies at school, Gus makes an illusion to try and ward them off; however, the plan backfires and Willow is injured. He spends the next couple of days sulking, especially after Willow gets annoyed by the get well illusions he made for her. When Luz comes over, he correctly guesses she wants his library card to get into the library to speak with Amity and joins her. He laments on his thoughts of changing tracks when he sees a group of students from Glandus High take down a rampaging Slitherbeast. The students introduce themselves as Bria, Gavin, and Angmar. They reveal they are looking for Galdorstones at the Looking Glass Ruins and, after being encouraged by Luz and given glyphs, agrees to go, along with Mattholomule.

Gus and Mattholomule agreeing to help the Keeper defend the Looking Glass Ruins.

As they journey to the Ruins, Gus impresses the Glandus kids with his faked magic. Upon locating the Ruins, they are confronted by a monster, and Gus creates an illusion of another to scare it off. As the Glandus kids take the Galdorstones, he looks at the ruins and realizes it is a graveyard for illusionists. The others brush his concerns aside and continue to loot when the Keeper arrives. Bria restrains the Keeper and Gus as she and the others keep looting. Mattholomule manages to free them, and Gus creates simple illusions to get Gavin and Angmar away before creating an illusion of the graveyard coming to life and Bria's magic failing her. Mortified, she finally runs away. The Keeper expresses his joy in Gus's abilities, and he and Mattholomule promise to come back and help rebuild the ruins, much to the Keeper's delight. As they walk home, Gus and Mattholomule tease each other, slowly building a friendship.

Shortly after this day, Gus gains his palisman, a chameleon named Emmiline Bailey Marcostimo, who clicks with his wish of being an ambassador to the Human Realm.

Preparing for the Day of Unity

Gus, Willow, and Hooty looking after a sick Luz.

When Luz catches the Common Mold, Gus helps to look after her and reinforces the Owl House's defense. After learning that an ingredient needed to make the portal door, Titan's Blood, might be at Eclipse Lake, he stays behind to care for Luz with Willow and Hooty while Amity, Eda, and King get the blood. He and the others get so distracted arguing about how to care for Luz that they do not hear her calling her help. They bring her soup shortly before the others return.

Gus and Willow reacting to Belos' face reveal.

After Luz has a semi-successful attempt at building a new portal, she does not tell Gus or her other friends about the experience, and they soon theorize about what Belos looks like behind his mask. When the Emperor reveals his face during the Coven Day Parade, he and Willow are underwhelmed by his appearance.

Gus and Willow trying to recruit for the flyer derby team.

When Willow is trying to start up a flyer derby club at school, Gus helps her despite the resistance she faces from Professor Hermonculus as retaliation for transferring out of his class. They resolve this by proposing a match between their teams, with Hermonculus dead set on proving that Willow is a failure. They see a new student evading Puddles, and Willow asks him if he wants to join her team, to which he agrees. After Willow leaves, Gus tells the student, who introduces himself as Caleb, to not hurt Willow.

Gus and the rest of the Emerald Entrails get ready to face off against the abomination students.

After recruiting Skara and Viney for the match, they play against the Professor's team of abomination students and emerge victorious due to the efforts of Caleb. Caleb, in their victory, states that they should be called the Emerald Entrails, but also reveals they should join the Emperor's Coven, exposing himself as the Golden Guard, shocking him and the others. Just then. Coven Scouts arrive and take the Entrails into a holding cell until Darius can take them to get branded. The four students go with the head of the Abomination Coven when Hunter arrives to save them, causing the blimp they are in to crash and convincing Darius to let them leave. After Gus and the other students leave, Darius reveals that the Emperor's Coven has enough recruits anyway and that he was going to drop them off at Hexside. On the way back, Gus and the others run into Luz and Amity, who are shocked to find Hunter in the Emerald Entrails group photo.

Gus dispelling Adrian's illusion.

About a week before the Day of Unity, Gus sees a cardinal palisman picking a sandwich out of the trash and follows him, leading him right to hunter. Gus tries to get Hunter to answer his questions, but fails, and Bump soon calls every student down to the gym for an emergency assembly. At the assembly, Head Illusionist Adrian Graye Vernworth informs the students of Belos' decree that all young witches must be placed in a coven before the Day of Unity. However, he claims to side with the students and states that his intention is only to put fake sigils on them. As Adrian is about to brand Edric, Gus sees through the ruse and reveals that the branding is real, causing a swarm of Coven Scouts to appear in the gymnasium. Adrian goes over to Gus to give him an abomination brand, but out of his overwhelming distress, Gus accidentally casts a labyrinth-like illusion spell around the school, allowing the students and faculty to escape.

Gus trapping Adrian and two Coven Scouts in their worst memories.

Hunter rescues Gus, and the two walk through the halls before finding the edge of the illusion. Willow greets them, relieving Gus, but Hunter realizes that her behavior is off and exclaims that she is an illusion, making more Coven Scouts appear. Hunter is incapacitated by a Coven Scout and dragged away while Gus is taken to the gym, which is covered in an illusion of the Looking Glass Ruins. Adrian attempts to prompt the location of the Galdorstones out of the young illusionist, and when he refuses to speak, the Coven Head attempts to enter his memories. However, this backfires horribly, as it instead traps Adrian and a few Coven Scouts in their worst nightmares. Hunter manages to snap Gus out of his illusion, dispelling it completely, and they watch as the Emperor's Coven leaves with a vegetative Adrian. Soon after they leave, Gus and the rest of the school listen as Hunter reveals the truth about the Day of Unity.

Gus revealing hidden Coven Scouts as he and his friends free the Blight siblings.

Hours before the Days of Unity is set to begin, Gus and Willow go with Hunter to help Luz free the Blight children. After freeing the three, they head to Blight Industries to warn Alador and Odalia, and Gus disguises themselves as Coven Scouts Things go smoothly until Kikimora, who is at the factory to take the last shipment of Abomatons, hears Hunter's voice, in addition to Odalia seeing the children attempt to infiltrate Alador's quarters. Gus, Willow, Hunter, Luz, and Amity are placed in a forcefield, but Alador frees them and tries to warn his wife about the draining spell, only for him to fight her soon after learning she already knew. When Kikimora attacks the teenagers, Gus uses illusions to make Hunter and Luz look like each other. Soon, Kikimora takes "Hunter" and flies off as Alador destroys the factory. After Odalia retreats, the six commandeer the airship Kikimora brought and, as soon as the illusion on Hunter wears off, Gus reveals that Luz told him to disguise her and Hunter as each other so that she would be taken to Belos rather then Hunter.

Gus trying to distract Belos by showing him his memories.

As they move towards the head, tensions flare, and Gus, Hunter, Amity, and Alador argue until the palismen offer them food, allowing them to take a break. However, the airship is shot down by Coven Scouts, causing everyone to crash down. While Alador stays behind to fight off the Abomatons, the children approach the head of the Titan. After checking on the Coven Heads, they fly to the portal and help Luz fight Belos, who has transformed into his monster form. Gus forces the Emperor to relive his worst memories, and when the Emperor tries to attack, Hunter saves his friend. Just as Belos gets the upper hand, the Collector saves the kids, smashes Belos against a wall, and ends the eclipse to stop the draining spell.

Gus and his friends arriving at Luz's house.

However, it is not without another consequence, as the Collector wishes to play "Owl House" with them. As they deconstruct the quarters and matter around the Titan's head, Gus and the others head through the portal to the Human Realm, seeing no other option left. Luz wishes to stay behind and rescue Eda, but King forces her through with his sonic shout. On earth, the portal door closes, leaving the kids stranded and Gus sobbing all while it pours rain. Luz then takes her girlfriend and friends to her house, where they meet Camila for the first time.

Relationships

Luz Noceda

Luz and Gus in "Hooty's Moving Hassle".

Being an enthusiast in human culture, Gus was ecstatic to have a friend like Luz. Luz was the one who initially nicknamed him Gus, a nickname he adopted immediately and proudly. He was eager to learn more about human traditions from her, like the high-five or even about human buckets, treating Luz almost like an almighty being. However, Gus did once used his friendship with Luz for his own gain. When his title in the H.A.S. was threatened in "Something Ventured, Someone Framed", he lied to Luz about her school ban out of desperation, which led to them getting into trouble. He later took responsibility for his actions so Luz would not be punished.

In "Through the Looking Glass Ruins", when Luz comes to visit him while giving him various nicknames, he's able to quickly deduce that her reason for stopping by is so that she can borrow his library card in order to visit Amity. He also talks to her about how he is considering looking into other types of magic after having doubts about illusions.

Willow Park

Willow and Gus in "Hooty's Moving Hassle".

Gus and Willow are good friends. Willow is one of the few friends Gus hangs out with on a regular basis other than the H.A.S, and he was Willow's only friend at the time before Luz came along. Gus has a close relationship with Willow, as seen in "Wing It Like Witches" when Boscha is picking on Willow and took her hair clip, Gus snatches it out of her hair and gives it back to Willow. Willow also shows genuine concern when Gus almost gets hurt during the thorn vault, and offers to help fix his broken flags. Gus is also seen cheering for her during the grudgby game.

In "Labyrinth Runners", it's revealed that, just like Gus being Willow's only real friend in Hexside before Luz's arrival, Willow was Gus' only friend as well, meeting her after feeling sad over the fact that he was used by one of his classmates that he thought to be his friend. Willow helped Gus regain control over his magic, which had gone out of control and was tormenting him, by teaching him a special breathing her fathers taught her that helped him calm down.

Mattholomule

Gus and Mattholomule in "Something Ventured, Someone Framed".

Though Gus welcomed Mattholomule to the H.A.S. with open arms, he quickly began to despise him because of his attitude, and when he challenges for his spot as club president and outs his friend, Luz to the school guards.

In "Through the Looking Glass Ruins", Gus and Mattholomule continue their rivalry while on a quest for the Galdorstones. However, after being pushed around by Bria, Gavin, and Angmar, Mattholomule decides to help Gus scare them away from the ruins, recalling how Gus helped him escape detention and that illusion magic isn't as useless as he thought. Afterwards, Gus asks whether or not the two have become friends, to which Mattholomule responds that he is not sure. While walking away, they jokingly punch each other on the shoulder and laugh, implying that they did become friends.

In "Labyrinth Runners", a photo of Gus and Mattholomule can be seen in Gus' room alongside other photos of his friends, showing that they have grown closer.

King

Gus letting King become his co-emcee in "Enchanting Grom Fright".

Gus doesn't have much interaction with King until "Really Small Problems". In the episode, Gus tries to baby King, much to his annoyance. While struggling to break free, the liquid given by Obvioso to King slips from his pouch and drops to the ground. Some of the liquid from the bottle splashes onto Gus and Willow, making them shrink. Gus is angry at King for making him become smaller, and even calls him a "monster" at one point. Later, King risks his life to save him, Luz and Willow. When King tries to give him and Willow a piece of broken bracelet each as a form of apology, Gus accepts it, saying he always wanted to own a jagged piece of cheap metal.

In "Enchanting Grom Fright", he let King become his co-emcee on Grom night. He becomes concerned when King suddenly runs away from the stage, and had a conversation with him after he finds him outside. He finds out that King has stage fright and encourages him to face his fears. His encouragement boosts King's confidence and makes him go back to continue hosting the show.

In "Through the Looking Glass Ruins", it is shown that Gus convinced King to help him record a greeting on his answering machine.

In "Eclipse Lake", he and King bring music from the basement in preparation for Belos' attack while Luz is sick with the Common Mold.

Amity Blight

Gus and Amity in "Escaping Expulsion".

Gus used to dislike Amity, because of her treatment of Willow. However, after Willow makes up with Amity, he considers her one of his friends. Even though he didn't have much interest in "Understanding Willow", Gus shows genuine concern when Amity is voted grom queen in "Enchanting Grom Fright", and cheers for her and Luz when they defeat Grom. In "Wing It Like Witches", he and Amity seem to be on much friendlier terms, and he welcomes her into the house along with Luz, Willow, King and Eda.

They are much closer in "Escaping Expulsion", as Amity is sad that he, Luz, and Willow are expelled from Hexside, which is caused by her mother Odalia. He was also the first of their friends that she came to get upon discovering that Luz was in danger. While fighting the Abomaton, she refers to him as her friend.

In "Eclipse Lake", he helps Amity while Luz is sick with the Common Mold.

In "Follies at the Coven Day Parade", he gives Amity a book to learn how to speak Spanish. After Amity calls Luz a "sweet potato", he gives her two supportive thumbs up.

Hunter

Hunter and Gus in “Labyrinth Runners”

Gus first met Hunter "Any Sport in a Storm". Unlike Willow, he didn't seem too fond of the Golden Guard at first and encouraged him to not mess up Willow's efforts to form a flyer derby team. After Hunter almost handed him and the Emerald Entrails to Belos, Gus grew wary of him, especially when he a disheveled and outcasted Hunter taking refuge in Hexside. However, after the former Golden Guard saves him from Head Illusionist Adrian, Gus begins to grow closer to him, even helping him pull out of a panic attack. When they find Willow in the labyrinth illusion, Hunter saves Gus from the trap, though they get separated thanks to Adrian and a few Coven Scouts. Hunter soon wakes up, and after getting on the school's side, rushes to the gymnasium without hesitation to save his friend from Adrian.

Following the encounter at Hexside, Hunter and Gus grow into good friends. In "King's Tide", Hunter saves Gus from Philip Wittebane after he looks into his memories.

Powers and abilities

  • Magic: Gus is studying to become a professional witch. Like all witches, his magic comes from a sac of magic bile attached to his heart. Despite the general rule of restricting magical learning to one area of study, Gus has displayed skill in multiple fields.
    • Illusion magic: Gus specializes in magic that involves manipulating perception. These illusions can interact with physical objects and people. He has shown to be quite proficient in illusions, and he is perceptive enough to tell if someone is disguising themselves using an illusion, such as when he realized a member of the Emperor's Coven had disguised himself as Adrian Graye Vernworth in an attempt to force a coven sigil on Edric, and was able to dispel the illusion to reveal the duplicity. Similar to Willow with her plant magic, Gus' illusion magic becomes much stronger whenever he feels a strong emotion, like extreme sadness or stress, causing his eyes to glow blue, like Willow's eyes glowing green, and allows him to cast magic without a spell circle.
      • Glamour: Gus can change his or a person's appearance similar to a transformation.
      • Illusion duplication: Gus can create tangible copies of himself and others. He can use a copy to take his place when he goes out of class; the copy is independent and sometimes won't do what Gus tells him to do unless Gus uses intimidation.
      • Illusion construct: Gus is able to use his magic to make the shapes of everyday objects, as seen in "Really Small Problems" when he used his magic to make the shape of a vacuum to scare the animals. Gus is even able to make floating captions as seen in "The First Day" when he tried to use one to congratulate Luz on getting into Hexside but accidentally used the wrong caption.
      • Illusionary terrain: As seen in "Through the Looking Glass Ruins", Gus can cover an area about a hundred feet radius with very convincing phantasms. In that instance, he was able to convince Bria that the cemetery's statuesque headstones had turned into demonic angels weeping bleeding tears, that her hands had turned to dust, and that a statue resembling her own corpse was clawing at her. Additionally, he could mask the constructs of her magic and make her spell circles appear to crumble when she drew them to make it appear as if her magic wasn't working. However, he stated afterward that this sort of illusion is difficult and exhausting to cast and maintain. As seen in "Labyrinth Runners", when in a stressful situation, he can unconsciously cover large areas like a significant portion of Hexside in a number of identical replicas of places he remembers going to. These illusions are so well-blended together that they can match locations with objects in reality to give authenticity, like matching a illusion location's stairs with stairs in real-life.
      • Mind illusion: As seen in "Labyrinth Runners", while under a great stressful situation, Gus can unconsciously project illusions from his memories of his own insecurities and fears. He can also cause the ones near him to relive their own traumatic memories. This ability of his is so strong that it can traumatize the ones that get affected by it, as Adrian Graye Vernworth, the Head Witch of the Illusion Coven, was still affected by Gus' mind magic even after the latter turned it off.
        • Traumatic re-memory: As seen in "King's Tide," whilst using Adrian's magic amplifier, Gus is able to force others to relive their traumatic memories. This spell requires his full concentration, and if Gus' concentration is broken, the spell will end.
  • Strength enhancement: He can enhance the physical abilities of magical beings, like how he makes Willow's plant monster stronger and more muscular.
  • Orator/Comedian: He is excellent at keeping a crowd entertained, as he does in "Enchanting Grom Fight".
  • Staff flying: In "Any Sport in a Storm", Gus is terrible at riding on a witch's staff, but good at flying on one when he stands on it.
  • Human detection: Gus is able to tell apart humans from witches much more than any ordinary witches can.

Sightings

Behind the scenes

Name and basis

The name Augustus is a masculine given name derived from the word Augustus, which means "majestic," "the increaser," or "venerable".

Voice

Gus is voiced by Issac Ryan Brown. During the production of "Agony of a Witch" and "Young Blood, Old Souls", Brown was going through puberty, so his voice was electronically manipulated to make him sound younger. In "Escaping Expulsion", it was stated that Gus had gone through "witch puberty" to explain the change in his voice.

Carter Jones voices a young version of Gus in "Labyrinth Runners".

Debut

Gus debuted in the episode, "I Was a Teenage Abomination".

Foreign voice actors

Language version Actors Notes
Argentina Spanish (Latin America) Máximo Thomas
Brazil Portuguese (Brazil) João Vitor Mafra
Hong Kong Cantonese Nicole Chong Hau Yi (莊巧兒)
Taiwan Chinese Fu Chi-Hui/ Katrina Fu (傅其慧)
Germany German Benjamin Weygand
Denmark Danish Sigurd Philip Dalgas
Spain Spanish Ainhoa Martín
France French Emilie Guillaume
Hungary Hungarian Bálint Maszlág
Israel Hebrew Adam Riftin (אדם ריפטין)
Guy Goldberg (גיא גולדברג)
Italy Italian Gabriele Meoni
Japan Japanese Mei Shibata (柴田芽衣)
Malaysia Malay Iqa Zawani
Netherlands Dutch Deante van der Kust
Norway Norwegian Teodor Barsnes-Simonsen
Poland Polish Paweł Szymański (I Was a Teenage Abomination-Through the Looking Glass Ruins)
Jan Szydłowski (Hunting Palismen-Present)
Portugal Portuguese Ana Vieira
Sweden Swedish Adil Backman
Thailand Thai Niramol Gijpinyochai (นิรมล กิจภิญโญชัย)
Turkey Turkish Ece Bozçali

Quotes

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Click here to see Gus Porter's quotes.

Gallery

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Click here to view the gallery.
Click here to view the designs for Gus Porter.
To view the various designs of Gus Porter, click here.

Trivia

  • Gus has coulrophobia, the fear of clowns.[2]
  • His surname is revealed in "Young Blood, Old Souls" through the revelation of Perry Porter being his father.
  • He has a huge fascination with humans, implied to have founded the Human Appreciation Society in Hexside.
    • This may have played a part in his ability to tell apart humans from witches much better than ordinary witches can.
  • Despite his abilities in illusion magic, he also seems to have an interest in other types of magic, such as oracle magic, choosing to wield the Oracle Sphere instead of the Illusion Coven's gift.
    • This is explored further in "Through the Looking Glass Ruins", when he considers branching out to other types of magic, becoming bored with illusions.
  • In "Escaping Expulsion", it is revealed that Gus has undergone witch puberty.

References

  1. "Dana Terrace's AMA". Reddit (September 2, 2020). “Gus: 12”
  2. 2.0 2.1 Molly Ostertag (writer) and Stu Livingston (director) (August 8, 2020). "Enchanting Grom Fright". The Owl House. Season 1. Episode 16. Disney Channel.
  3. Dana Terrace, Rachel Vine (writers) and Stephen Sandoval (director) (August 29, 2020). "Young Blood, Old Souls". The Owl House. Season 1. Episode 19. Disney Channel.
  4. Dana Terrace (writer) and Bridget Underwood (director) (July 17, 2021). "Hunting Palismen". The Owl House. Season 2. Episode 6. Disney Channel.
  5. Zach Marcus (writer) and Sabrina Cotugno (director) (March 13, 2020). "Something Ventured, Someone Framed". The Owl House. Season 1. Episode 9. Disney Channel.
  6. 6.0 6.1 Dana Terrace, John Bailey Owen (writers) and Stephen Sandoval (director) (January 24, 2020). "I Was a Teenage Abomination". The Owl House. Season 1. Episode 3. Disney Channel.
  7. Dana Terrace, Rachel Vine, Charley Feldman (writers) and Stu Livingston, Aminder Dhaliwal (directors) (February 7, 2020). "Covention". The Owl House. Season 1. Episode 5. Disney Channel.
ve Characters
Main Characters Luz NocedaEda ClawthorneKingHooty
Recurring characters Willow ParkGus PorterAmity BlightOwlbertLilith ClawthorneHunterFlapjack
Emperor's Coven Members Emperor BelosKikimoraWarden WrathCoven GuardCoven ScoutFlora D'splora
Coven Heads Raine WhispersDarius DeamonneEberwolfTerra SnapdragonAdrian Graye VernworthMasonVitimirHettie CutburnOsran
Hexside Students and Staff Principal BumpPrincipal FaustEdric BlightEmira BlightMattholomuleBoschaProfessor HermonculusBraxasVineyJerboBarcusBoCatUsurperAmeliaSkaraEileenMoon girl
Glandus Students BriaGavinAngmar
Boiling Isles Citizens Tinella NosaKatyaWarden WrathTibblesAnimal ControlDottieMerchantAlador BlightOdalia BlightPerry PorterPinietMortonRoselleSaltyGilbert ParkHarvey ParkGwendolyn ClawthorneDell ClawthorneAmberDerwinMalphasMaster WortlopSeverineSteveKeeper
Monsters and Demons Bat QueenAdegastSnagglebackGrometheusSlitherbeastThe InspectorFairyJean-LucSelkidomusOwl BeastVeeBatricThe TitanGhostCloverFrewinHawksleyPuddlesEmmiline Bailey Marcostimo
Fictional Characters AzuraHecateGildersnake
Other Characters Camila NocedaInner WillowJacob HopkinsInner BelosThe CollectorTarakBill
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